import gameMechanics.Card;


public class PlayerHand {
	private Card card1, card2;
	public PlayerHand(Card c1,Card c2){
		card1 = c1;
		card2 = c2;
	}
	public Card getCard1() {
		return card1;
	}
	public Card getCard2(){
		return card2;
	}
}
